Showing posts with label felicia day. Show all posts
Showing posts with label felicia day. Show all posts

Thursday, April 5, 2012

Felicia, I am disappoint


To promote her new Youtube channel Geek and Sundry, Felicia Day and the members of webseries The Guild have released their third music video. I watched it, danced along to it, laughed and bought it on iTunes. But then something weird happened.  The more I listened to it, the less I liked it. Nothing to do with the video itself (which admittedly isn't as funny as the first two) or the music (which is the third style they have explored).

The idea that geek is 'in' and that we've been flooded with a volley of faux-gamers in hipster glasses is not new. Neither is the backlash against these perceived intruders by the 'real geeks'. The proliferation of geek litmus tests and evaluations of newcomers has been around for a while now, as a way of protecting the subculture, which has been a safe haven for underdogs and rejects for so long.

What I take objection to is the way geeks are clutching at the umbrella of 'cool' as it floats on by. You see, I dislike the word 'cool'. A lot. The way this song, sung by a group of geek icons, has embraced the word is what's left me a little disappointed and sad.

 At school I was a nerd. I didn't like sports or fashion, I liked reading and learning. I had glasses and braces and no clue what to do around boys. I was bullied, teased and ridiculed by the other kids in my classes. I was not in any way 'cool'. So what I began to associate with the word 'cool' was obviously not very positive, and what I began to associate with myself and the things that I liked was decidedly 'un-cool'.

It took me years, but I embraced that. I embraced myself and the things that I liked and the things that I was good at. And suddenly I became glad I hadn't tried harder to be 'cool'. By staying true to myself, my passions and quirks and by not bullying or mocking other 'uncool' kids, I had become a better and happier person. To me, 'cool' is about the pressure to conform to an ever-changing ideal. To be constantly censoring yourself lest something 'un-cool' slip. It's a state of constant judgement of yourself and those around you. It sounds exhausting!

As much as I'm glad that reading, gaming, fandom and other 'nerdy', geekish pursuits have become more socially acceptable - even with the added difficulties of sorting through those who are genuine and those who are faking it - my issue with 'cool' is that there's always an 'un-cool'. Competition. Judgement. Exclusion. Do those things sound good to you? Do those things sound like they belong in a community that was a home for the socially ostracised? Don't get me wrong, I'm not so stuck to my high horse that I wouldn't love to make those bullies understand exactly what they did and how they hurt me back at school. But jumping onto the bandwagon of cool is not the way to do it. Not only will there be a backlash once geek is no longer 'chic', but many people will be left with those horrible cool-people attributes of scoffing and back-stabbing and geekier-than-thou-ing. Who wants that? I don't think that being 'cool' is worth the time and energy that is required to maintain. Not worth damaging other people's emotional well-being and not worth the confusion it causes about your own identity. 'Cool' is just a collection of habits and values that changes so often.

To be clear, I'm not actually disappointed in Felicia Day. She is an absolute inspiration to me. She pursued her dreams to act even after being told she was not "beautiful enough" for Hollywood (which is total BS, I'm glad she's not fake-beautiful like most Hollywood actresses) . She's an amazingly talented writer, a genuinely wonderful person, and she understands what it's like to be socially outcast and misunderstood. She's made friends and connections in the entertainment industry and pioneered the webseries movement, changing the landscape of entertainment and social media alike. Lonelygirl15, eat your heart out, Felicia is real and she's here to stay.

In one of the many panels (this train of thought starts around 8:30 if you're not keen on watching the whole panel) on The Guild, Felicia talked about how internet friendships allow you to bypass the visual trappings of society to make friends with people as intellectuals and personalities - to make connections you might have missed in real life. That's reflected in the storyline and characters of The Guild and is one of my other favourite things about the geek community - overcoming social boundaries. After all that hard work, I hate to see 'coolness' becoming a preoccupation for Felicia. That is the system that created social inequality, why would we want to perpetrate it?! Why are we so eager to become the people that tormented us for so long - who gave us baggage many will carry for years to come (see this interview with Chris Colfer about being bullied at school. I remember the names of everyone who bullied me, too).

I have a proposition. How about we stop worrying about being 'cool' and focus on the things that make us happy? On learning new things and being better people, better friends, better geeks? Let's celebrate what we have in common AND what makes us different. I don't want to be cool. I want to be me, whether or not I'm wearing my Dr. Horrible t-shirt.

Monday, June 21, 2010

Review: The Guild comic miniseries

General info
The Guild is an internet webseries written by Felicia Day, who also directs and stars in it. Those of you who've read the archives of this blog would know she is one of my icons. I will attempt to keep the gushing to a minimum - suffice to say that Felicia is extremely talented and I admire her greatly. She is an avid convention attendee, and I have my fingers crossed she'll come to Australia next year (she was supposed to be at Supanova this year, but had to pull out due to starting work on The Guild season 4).

Felicia's work, summed up, would read like this:
  • Guest-starred in Buffy the Vampire Slayer as a 'potential' named Vi.
  • Has done guest roles on TV shows such as Lie To Me, House, Monk, and of course Dollhouse.
  • Pioneered the internet webseries genre by starting The Guild, now in its fourth season, and currently sponsored by Microsoft to preserve its free viewing status.
  • Furthered the internet webseries genre by co-starring in Dr. Horrible's Sing-a-long Blog, and appearing in series such as The Legend of Neil and The Jace Hall Show.
  • Starring in the upcoming SciFi Channel movie Red.
Actual review!
This three-issue miniseries, written from the point of view of Felicia's character Cyd Sherman, is a prequel to the series. It explains Cyd's background, her plethora of neuroses, and explains how and why she got to be the obsessive, addict-type gamer we get to know and love in the webseries. It follows the format of the series, with Cyd interacting 'with' the reader/audience via a webcam, which she uses like a diary. This sequences tie up the episodes' content and give the reader/audience an insight into Cyd's thoughts and feelings. You don't necessarily have to have watched the series before you read the comics, but it does help, and I'm sure there have been a few 'new' fans since the comics' publication.

Storyline
When the comic starts, Cyd has a boyfriend, a therapist and a job. When the webseries starts, she only has one of these things (which she loses in the first episode). Poor Cyd has a lot of issues, which her faceless therapist (humorously, if a little stereotypically drawn as the back of an enormous leather armchair and a pair of feet) doesn't seem to be helping her through. Cyd's job playing a violin in an orchestra is more or less ok, if a bit dead-end. It's her disgustingly egotistical boyfriend who's causing her the most problems. They met in the orchestra (he plays cello) but he dropped it for a band called 'The Shredders'. Cyd has been conned into writing all the music, taking tickets, putting up fliers, and basically doing all the roadie's jobs, getting zero credit and as much respect from her boyfriend, Trevor. One day, Cyd walks into a gaming shop, entranced by a poster in the window inviting her to "escape into a fantasy". She buys the advertised game, in exchange for being allowed to put up one of the band's fliers. That night, after a gig, her boyfriend abandons her to go out drinking with his bandmates. A dejected Cyd goes home, and loses herself in the game. The comic series trace her progress through the game and the people she meets on it, her rapidly deteriorating relationship with her increasingly manipulative boyfriend, and her own emotional journey as she is tugged between real life and the game world.

Cyd is just as neurotic and down-trodden in the comic as she is in the series. The other in-game characters' somewhat larger-than-life personalities are hinted at in their rather brief appearances. Trevor, Cyd's boyfriend, is also a cartoonish figure - selfish, ungracious, unfaithful and an all-around douchebag. The band-mates have no dialogue at all. In fact, the only other 'new' characters who exceed 1-D status (albeit barely) are the orchestra conductor Gunther and Cyd's fellow violinist Mrs. Bogeman. Their existance is limited entirely to the comics, and Cyd's interpretation of them. Maybe it's because of the short length of the series, or the narrow point of view that first-person affords, but the comic characterisation is a little shallow outside of Cyd herself.


Felicia Day readily admits that she knows the addictive capabilities of gaming firsthand. However, it is not always the negative thing usually portrayed by media. Also, 'nerds' and 'geeks' aren't always the antisocial misfits they're made out to be (Cyd Sherman being a good example of both, notwithstanding). Felicia aimed to show the positive impacts gaming can have on an individual's life, if used in moderation. Cyd demonstrates both the positives and the negatives, in the comics and series. By showing the characters in and out of the games, Felicia establishes and plays with the balance of the two. The comics are about Cyd's world and relationships both in and out of the game, and the firm line between. The series demolishes this line, to hilarious results.


Art
The art in this is brilliant. Jim Rugg certainly showcases his versatility - there are two distinct and very different styles in these comics. One is for 'real life': this has crisp, clean lines and shapes. Shading is minimal, providing depth and dimension only where needed. Otherwise it is comprised of very sharp shapes and colours. This is to contrast with the art 'in-game', which looks like a cross between pencil and watercolour. It's beautiful, with soft lines, rich colours and shading. It is SO different to the 'real life' look, which I appreciate immensely. I like the gritty brashness of the 'real' art, and the 'game' art is really pretty, dreamlike and almost forgiving in comparison. I feel that it really emphasises how Cyd feels about these two areas of her life.

Summary
In retrospect, you're probably better off reading this series after you've watched The Guild, otherwise you miss out on a lot of the revelationary aspects, and the unique tones of the characters. This was Felicia's first comic, and as she said, "limitations on how much dialogue you can put into each panel and the idea of visual storytelling was pretty challenging"*. For a first effort, in a style so very different from screen-writing, she gets a big thumbs up from me. I am also very, very stoked by her choice of artist - Rugg did a fantastic job keeping that more-than-real feel of the series, and contrasting it with the 'otherness' of an MMORPG. I also love-love-love the covers, and if I had mone to spare I'd collect the variants for sure. I actually had a lot of trouble getting ahold of these comics - my local store never managed to order enough, and I always had to wait for the second shipment because I was silly and didn't preorder them. If Felicia ever does some more comic adaptations, I'll know better!

Links
Read a great article on The Guild universe, with quotes from an interview with Felicia here at Comic Book Resources.

A preview interview by MTV here: *quote taken from this interview.

Felicia Day's blog.

The Guild official homepage for general information about the webseries, links to episodes, and a store to buy the DVD versions and merch from.

Until next we meet,
Jade.

Friday, April 2, 2010

Felicia-ah!

I am so very stoked right now!

Fact: I live in Perth, Australia. The big smoke of WA, we are really not a tourist capital. There's not an awful lot to see, or do. You either live here, or you're... not here. Holiday location, it ain't.

That is why firstly I was excited 2 years ago when Supanova, Australia's biggest science fiction and pop culture convention, annouced that they were coming to Perth! Previously you'd have had to truck all the way over to Melbourne, Brisbane or Sydney to attend, which can cost a surprising amount. The first Perth Supanova was flooded with eager participants, and they didn't disappoint us with guests, either. Jewel Staite (best known from Firefly, Serenity and Stargate Atlantis! I got my Serenity comic signed) came! To everyone's great joy, Supanova announced that because of the great fan reception, they'd be returning every year. Last year I was away and much to my chagrin, didn't get to go. This year I was greatly saddened to hear that James Marsters (Buffy, Angel, Torchwood, Ghost of the Robot and solo artist) was only making an appearance at Brisbane and Melborne AND was holding a concert there as well! I'd just started complaining (on Facebook) that Perth never gets anything good, when I clicked on the Perth/Sydney guest list, and there she was.

FELICIA DAY!

If you don't know Felicia... well, I suppose that's understandable. She hasn't made too much of a splash on TV or in the movies. She guest-starred on Buffy, House, and Lie to Me and according to online rumours, she's just finished shooting a movie, Red (I say 'online rumours' because she's been posting about it on Facebook, but there isn't any info on IMDB right now). How I know of Felicia is from her internet-based creative endeavors.

Felicia not only wrote the supremely popular and critically acclaimed webseries The Guild, but she directs and stars in it as well! The initially very low-budget series gained attention rapidly, eventually partnering with Microsoft, and spawned t-shirts, DVD versions and a recent comic series, written of course by Felicia. I hope to get my hands on it soon, but I'm not sure if it's come over to Aus yet.

Fans of cult-hit director Joss Whedon will know Felicia from another internet hit: Dr. Horrible's Sing-Along Blog, in which she play's the main character's love interest. Dr. Horrible also has a DVD version, a stand-alone comic, and a promised sequel (which is taking SO LONG to do... all of the main characters are busy with other shows, but C'MON Joss!)

I just think Felicia is amazing: brilliant writer, fantastic actress, great singing voice. All-around creative genius! She absolutely inspires me with the staggering range she has, the fact that what was basically a side-hobby spawned an entire career, and she's still so down-to-earth and likes normal things, like gaming and coffee and animals.

She's proof that talent and determination can still get you places in life, despite this "it's not what you know, but who you know" mantra that the media industry (and society, really) has going at the moment. I mean, yes, her connections with the guys in The Guild and with Joss Whedon from Buffy have helped her in the industry, but they are also really cool, professional people. Skills, work ethics and a desire to reach people still have meaning, and I find that really encouraging.

Off to figure out how to make a Captain Hammer-type groupie shirt with Felicia's face on it.
Until next we meet,
Jade.